Platoons are coming to Battlefield 4 on February 27, developer DICE announced this week. For those unaware, the Platoons program allows players to get together via Battlelog as a means to communicate and coordinate more easily. DICE says its ambition for the feature is to make it as “powerful and intuitive as possible.”
When Platoons roll out later this week, players can expect the following:
- The ability to create and join a Platoon for up to 100 members.
- Basic Platoon management such as inviting, applying, and promoting/demoting members.
- A private and public Platoon feed, where you can communicate and coordinate.
- A Platoon emblem and tag that all members can easily apply.
- The ability to earn stats for your Platoon and rank it up, and see all the matches you played together.
Platoons for Battlefield 4 will also support several customization options. In addition to choosing your own Platoon name and four-character tag, users can design their own emblem, which all members will be able to use.
You can also earn stats and rank up using Battlefield 4’s new Platoons program. In order to earn stats, four players from the same Platoon must play together in the same round of Battlefield 4; your stats will then either be average or accumulated and applied to your Platoon, DICE said. Your Platoon can also rank up, initially from 1-10, but more ranks will come later. A Platoon’s kill/death ratio, score per minute, and skill will also be displayed.
Regarding launch timing, DICE said Platoons will begin rolling out on Battlelog on February 27, though some players will get in earlier. All players can join a Platoon, but you’ll need a Battlefield 4 Premium membership ($50) and a soldier ranked 10 or higher to create your own. The Platoon system is also platform agnostic, so a Battlefield 4 player on PC could be in the same Platoon as a player on PlayStation 4, or any other combination.
Finally, DICE pointed out that the version of Platoons rolling out this week is only the first iteration of the service. “We will continue to work on the feature to refine and expand it, but now we will finally have the opportunity to see it in action and get some real-world feedback. Now is the time for all our players to tell us what they like, what they want improved, and what they want to see next,” DICE said.