Titanfall-IMC-Rising-DLC-Pack Xbox One

Titanfall IMC Rising DLC, out on September 25th


Titanfall’s third expansion pack, IMC Rising, will arrive on Xbox One and PC on Thursday, September 25.

There is no word yet on when IMC Rising will be available for Xbox 360.

IMC Rising was announced at Gamescom in August.

It includes three maps

  • Backwater
  • Zone 18
  • Sandtrap

Also follows previously released Titanfall expansions Frontier’s Edge and Expedition.

IMC Rising is the third expansion included with the $25 Titanfall DLC pass. If you don’t own the pass, you can buy expansions individually for $10. In addition to paid expansions, Respawn continues to support Titanfall with free stability/general improvement updates, while all non-map updates are also free.

Check out the new IMC Rising gameplay trailer.

You can also check out descriptions of the new maps to be included in Titanfall‘s IMC Rising DLC below:

Zone 18 – The Robotics Lab

Zone 18 is a unique addition to Titanfall. You’ll notice that most of the roofs are the same height, forcing players to deviate from the strategy of getting to the highest ground. The decommissioned Hammond robotics factory is designed to force players into meeting each other; it’s more open and spacious than most other maps, making it the perfect field for Titans.

Backwater – The Bootlegging Colony

When you hear these moonshiners, you might think of the Appalachian Mountains, but the rice paddies of Backwater give the map more of an Asian feel. Expect a lot of elevation changes on this map, meaning lots of high points to gain the upper ground. But watch out for the large underground grain storage facilities, where pilots can escape and move between hardpoints. Hardcore Titanfall fans will recognize the map as part of the first concept art shown for the game!

Sand Trap – Desert Wasteland

The rolling dunes of Sand Trap are a playground for Titans, giving them ample space to wage battle. And buried in the sand in the center of the map is an old bunker, where pilots can take refuge from the Titans above, and fight each other. Trenches along the sides of the map provide quick wall-running pathways for pilots to move around on. But watch out: All that unrefined oil at the bottom of the trenches means instant death for anyone who misses a jump.